The Realm is home to many specialized Organizations. The traits of these Organizations are outlined below.
This represents the beliefs, goals and methodology of the Organization. While nothing prevents an individual member from being of any alignment, those whose personal beliefs match well with the Organizations goals enjoy the most long term success and prestige. Those of a nature that conflicts with the Organizations are likely to never be allowed to join, and those that do can expect a (frequently short) career of internecine strife.
Organizations often arise where the membership is comprised of entirely one race. While members of other races can be accepted among the organizations ranks, they will b a minority and may face prejudice and discrimination because of it.
Organizations will typically have a preference for members that display particular sets of skills and abilities. As such, favored classes represent the most common member of the organization. Occasionally those from other classes join (typically as specialists), but their numbers are few against the rest of the membership roster.
Feats & Prestige Class
Some organizations have specialized training in the form of feats and prestige classes. These advantages are usually exclusive to members of the organization.
Each Organization has a Membership Trait. This is a trait that marks a character as a member of that organization and grants an advantage in line with that organizations training.This feat can be selected from available traits at character creation,or granted to a character as a reward for completing a campaign goal.
Organizations frequently have some type of heraldry or signet.
Organizations almost always have a few luminaries that stand above the rank and file members.