Half-Elf Core Race SRD
Half elf
The Half-Elves are an odd race. Called Caredan in the elven tongue, they are known for their outgoing natures and a social acumen born of belonging to two different races, but are often perpetual outsiders, never quite fitting into their chosen surroundings. Some Half-Elves seek others of their kind, and across the Realm, settlements that are exclusively Half-Elven are becoming more and more common. Others become wanderers and adventurers, always seeking something, even if they do not know what that something may be.

Physical Description
Most half elves are a pleasing blend of their human and elven heritages, inheriting the lean build and comely features of their elven lineage, but their skin color is dictated by their human side. While half-elves retain the pointed ears of elves, theirs are more rounded and less pronounced. A half-elf’s human-like eyes tend to range a spectrum of exotic colors running from amber or violet to emerald green and deep blue. Their style of dress is usually dictated by their native culture.

Mith Eldar
The arranged marriages favored by the Mith Eldar have produced lineages of half-elves that bear a distinctive familial look. Mithori Half-Elves are fair skinned and have dark hair (commonly black, dark red, or even dark violet) and light eyes (green, grey, and blue most commonly). They sport the embroidered clothing that is currently fashionable among the Mithori.

Taer Belthil
The Taer Belthil have a distinctive look, possessing powder-white skin that rarely (if ever) tans. Males have pale hair in shades of white, blond or grey, while females have dark hair in shades of black or deep brown. Both sexes have eye colors that vary from dark brown to bright green. Men keep their hair cropped short while women often sport elaborate hairstyles. Sometimes one of the Taer Belthil will feel a strong pull towards their opposite gender. These people are called the two-souled, and they may undergo a long, complex ritual to permanently transform their physical bodies into their ideal gender. These rites are as much a spiritual journey as arcane ritual. The Taer Belthil favor warm clothing woven from plant fiber and animal furs.

Most Half-Elves are raised are part of the culture of whichever parent was responsible for them. Half Elves tend to be flexible and adaptable, and often manage to find a place for themselves even in places where their dual heritage is something of a social burden. Unlike in many other lands, Half Elves are rather populous in the Realm, and are well represented throughout the region.

Mith Eldar
The society of Mithndor is unique, in that the majority of the population (approximately 60%) is Half-Elven. Centuries of selective breeding and arranged marriages has made most Mithori Elf-Blooded to one degree or another. The nation is considered by many Half Elves as their “homeland, and many half elves from other parts of the Realm eventually emigrate to Mithndor.

Taer Belthil
The Taer Belthil are a culture of semi-nomadic half-elves that live in the valley between The Great Northern and Coldwood Forests. They are generations removed from any direct human or elven ancestor and are unfamiliar with the sense of alienation that often plagues other half-elves.

Half Elves tend to be open minded, and as a rule put more stock in personality and behavior than on any preconceived stereotype.

Alignment & Religion
Half Elves’ isolation strongly influences their characters and philosophies. Cruelty does not come naturally to them, nor does blending in and bending to societal convention; as a result, most half-elves are Chaotic Good. Half Elves’ lack of a unified culture makes them less likely to turn to religion, but those who do generally follow the common faiths of their homeland.

Half-Elves speak Elvish, and at least two human languages (Central, Eastern, Northern, Southern, or Wyr). Many learn Draconic, Dwarven, Orc and Sylvan as well.

Half-elves tend to be itinerants, wandering the lands in search of a place they might finally call home. The desire to prove oneself to the community and establish a personal identity—or even a legacy—drives many half-elf adventurers to lives of bravery.

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