Only orcs and half-orcs may select these traits.
Amazingly Ugly: Your skull is misshapen in a grotesque way. You receive a +1 trait bonus on Intimidate skill checks,and it becomes a class skill.
Beast Rider: You have a knack for breaking animals to your will, though you know little of civilized training methods. You gain a +2 trait bonus on Ride checks, but should you ever be forcibly dismounted in combat, your mount attacks you to the best of its ability.
Big Mouth: You have an innate ability to weave stories about yourself that extol your might and prowess. You gain a +1 trait bonus on all Bluff, Intimidate, and Perform (oratory) checks made against orcs.
Brute: You are an especially large and hulking individual, and when you strike, you aim to deliver the maximum amount of pain. Whenever you score a critical threat, you add (but not multiply, in the case of a confirmed critical hit) an amount of damage equal to your weapon’s critical modifier.
Deadeye: You have only one working eye, but that eye is especially keen. You receive a +2 trait bonus on all Perception checks involving sight.
Dirty Fighter: You were raised to fight with every dirty trick in the book. You receive a +3 trait bonus on all attempts to feint in combat using your Bluff skill.
Indomitable: Unwilling to back down from a challenge, you stand your ground in any confrontation. When you are affected by any fear effect, its duration is reduced by 1 round (to a minimum of 0). Scarred Lands Player’s Guide, pg. 100
Mindlessly Cruel: You take delight in delivering vicious blows with cruel weapons. Whenever you have a morale bonus on weapon attack rolls, you also receive a +1 trait bonus on weapon damage rolls.
Outcast: You are adept at living away from tribes and receive a +1 trait bonus on Survival skill checks. Survival becomes a class skill for you.
Rage of Storms: Summoned creatures can inherit your ferocity. Once per day, a creature you summon creature can have the ferocity ability (Pathfinder RPG Bestiary 300).
Survivor: When food is scarce, only the most determined creatures survive. You gain a +1 trait bonus on saving throws against disease and poison. Scarred Lands Player’s Guide, pg. 100
Territorial: With a feral roar, you establish dominance over lesser creatures. When you successfully demoralize an opponent with an Intimidate check, the target is shaken for 1 extra round. Scarred Lands Player’s Guide, pg. 100
Tusked: Huge, sharp tusks bulge from your mouth, and you receive a bite attack (1d4 damage for Medium characters). If used as part of a full attack action, the bite attack is made at your full base attack bonus –5.
Unbreakable Hate: Your ferocity is focused into your spells, and it is harder to break your concentration. You receive a +2 trait bonus on all concentration checks.
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